3d studio r45/25/2023 ![]() ![]() When we moved to git we deleted most of the files in cvs so that no one accidentally kept developing on cvs. The latest code has been moved to git, and can be found atĪctually, the very latest is a branch I made last year to port to OpenGLES2, that can be found atīut the older code was under cvs, that can be found at So probably the quickest way to get it running on the psx again would be to fetch the oldest revision from cvs on source forge. However, I didn't make sure it still worked when doing some of the linux port, and I think I did some work after than assuming Z buffering, trying to update the engine to be more modern. ![]() All of the psx code is still in the code base. ![]()
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